@startuml
sprite $devicon [48x48/16] {
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000000000000000000000000000000000000000000000000
001111111111111111111111111111111111111111111100
02FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20
00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
00EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000
000DFFFFFFFFFFFFFFFFE7DFFFDBFFFFFFFFFFFFFFFFD000
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000AFFFFFFFFFFFFC50000CFFD00002AFFFFFFFFFFFFA000
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0002FFFF7000000029FFFFFD004FFFD600000007FFFF2000
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0000BFFFA200000007DFFD004FFFFFB40000002AFFFB0000
00009FFFFFB300000005C600CFFFA20000002AFFFFF90000
00007FFFFFFFC40000000005FFB10000003BFFFFFFF70000
00005FFFFFFFFFD60000000DFF7000004BFFFFFFFFF50000
00003FFFFFFFFFFFE810005FFF70004CFFFFFFFFFFF30000
00001FFFFFFFFFFFFFF810DFFF705DFFFFFFFFFFFFF20000
00000FFFFFFFFFFFFFFFFCFFFFCDFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
00000029FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA2000000
000000002AFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000000
00000000002AFFFFFFFFFFFFFFFFFFFFFFFFB30000000000
0000000000002AFFFFFFFFFFFFFFFFFFFFB3000000000000
000000000000002AFFFFFFFFFFFFFFFFB300000000000000
00000000000000003BFFFFFFFFFFFFC40000000000000000
0000000000000000003BFFFFFFFFC4000000000000000000
000000000000000000003BFFFFC400000000000000000000
00000000000000000000004CD50000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_DEVICON(_alias) ENTITY(rectangle,black,devicon,_alias,DEV2 DEVICON)
!define DEV2_DEVICON(_alias, _label) ENTITY(rectangle,black,devicon,_label, _alias,DEV2 DEVICON)
!define DEV2_DEVICON(_alias, _label, _shape) ENTITY(_shape,black,devicon,_label, _alias,DEV2 DEVICON)
!define DEV2_DEVICON(_alias, _label, _shape, _color) ENTITY(_shape,_color,devicon,_label, _alias,DEV2 DEVICON)
skinparam folderBackgroundColor<<DEV2 DEVICON>> White
@enduml